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Prime Directive (role-playing game) : ウィキペディア英語版
Prime Directive (role-playing game)

''Prime Directive'' is a role-playing game set in the ''Star Trek''-derived Star Fleet Universe. The game has gone through two different incarnations.
==''Prime Directive'' RPG==
The original release of ''Prime Directive'' was published by Task Force Games in 1993. Using an in-house design by Mark Costello and Timothy D. Olsen, it used a D6-style system similar to ''Shadowrun'' and ''Star Wars''. PD’s most popular aspects were a multi-tiered task resolution system, where characters could achieve 'Complete', 'Moderate', 'Minimal', or 'Botch' levels of success with their actions, and the Character Reputation and Background system that allowed characters to “spontaneously” develop skills, abilities, and prior associations appropriate to the mission at hand. Both of these aspects provided a sense of Television Series verisimilitude that many found to be appropriate to the game’s Trek origins. The greatest complaint was that character selection was limited to members of a ''Prime Team'' or a similar group, not allowing players to be captains or other important positions, although later supplements did provide this ability. Also, since the rules were unique to this game, and only vaguely similar to other systems, many players were not willing to take the time and effort required to learn them, although the same could be said of many RPGs of that time.
The published books for the game included the core rulebook, a Federation sourcebook. and a few adventure books.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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